The unannounced project from Disney Interactive Worlds was quite ambitious, noting several trends in digital entertainment. Developed as a web-based persistent world with iOS access, this product was meant to be equally appealing to children and adults alike (regardless of gender), allowing them to interact with some of their favorite Disney character friends. The project was shelved in 2013 due to a readjustment in corporate strategy.
Game Designer
• Designed fashion oriented games including competitive, cooperative, and social experiences with single and multi-player modes.
• Created clothing inventory system with fashion-based social meta-game inspired by Likes.
• Designed avatar customization experiences, which encompassed hair, make-up, and clothing systems.