Paul S. Nowak

Game Designer

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  • Nowak Gaymer Survey
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Teaching

The Game Mechanics I course at Full Sail University introduced students to the techniques used in understanding their future game projects, how to design and balance them iteratively, investigate various player segments, and employ play-testing methodologies. This course emphasizes design from a problem-solving point of view.

Course Director
• Designed, prepared, and presented course material, as well as proper management of course curriculum and additional instructional staff, including but not limited to: teaching, instructional planning, curriculum design and program development, advising students, and participation in campus activities.
• Created an environment of learning through the use of effective teaching skills, maintaining a student-centered focus, and updating the curriculum to keep current and relevant to industry standards.
• Utilized a variety of teaching strategies to encourage active learning.
• Created learning activities, including assignments, tests, quizzes, and labs.
• Assessed student outcomes promptly through effective assessment and feedback practices.
• Performed lectures for campus and online courses.
• Oversaw online courses, ensuring students were successful in learning at their own pace.
• Found solutions for student-related obstacles on an individual basis, including modifying assignment requirements to accommodate unforeseen challenges such as natural disasters, logistical concerns, and developmental difficulties.
• Interacted positively with diverse student populations; provided all students with equal learning opportunities.
• Demonstrated a commitment to the industry, maintaining knowledge, and skill relevancy through continuing education as defined in the faculty development plan.

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