Gossip Girl: Social Climbing for Facebook

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Enter the scandalous world of Manhattan’s elite. Will you end up as the Queen Bee or a charity case? Only time will tell, but along the way, friends and enemies alike are sure to have their darkest secretes exposed.

New York Observer Article

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Associate Game Designer

• Acted as Brand Champion, ensuring all design decisions aligned with intellectual property
• Chiefly responsible for game content and day-to-day design needs
• Established, balanced and maintained game economy, equipment, missions, etc.
• Wrote all text copy in the voice of the show’s characters to maintain a seamless transmedia world
• Incorporated feedback form client, quality assurance, analytics and production teams
• Conceptualized new features and oversaw their incorporation into the game
• Coordinated external contractors in production of additional game content
• Created new game ideas as part of the internal pitch process

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